
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#' Please make sure to upload the save game with the timestamp closest to when you loaded it. If a save game was loaded at the start of the game session, upload it. Linux: /steamapps/common/BATTLETECH/DumpBox OSX: Macintosh HD > Users > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox

Windows: \steamapps\common\BATTLETECH\DumpBoxįor v.17 and beyond try here: C:\Users\\AppData\LocalLow\Harebrained Schemes\BATTLETECH If the game crashed, please attach the crash file with the time stamp closest to the crash. Linux: ~/.config/unit圓d/Harebrained Schemes/BATTLETECH/Player.log
#BATTLETECH HEAVY METAL VEHICLE MAC#
Mac OS: Users > Library > Logs > Unity > Player.log Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt I'm currently in the Kell Hounds Flashpoint escort mission and one of the vehicles is getting stuck behind the lunar wall next to the road and then won't move.Ī simple cure for this would be for these missions to auto succeed when all OpFor units are destroyed.Īttach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux) I had one mission where after several restarts I finally forced the vehicle to miss the sticking point by controlling where I put my mechs the vehicle drove through the pick up zone and the refused to travel back to it. I've had several escort missions fail, or have to restart, because one vehicle gets stuck in its pathing and will not mover afterwards. Please explain your issue is in as much detail as possible.

Which version of the game are you running? What platform are you running the game on?
